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AISTI Eighth Annual Mini-Conference (in alphabetical order):
Building the Social Library Online
Social software is rapidly changing the way we all work and play online.
It is also opening up new opportunities for reaching out to patrons and
providing library services in the online medium. Meredith Farkas, author
of the new book Social Software in Libraries, explores the brave new world
of social software and how libraries can capitalize on these tools to
improve communication between the library and its patrons, build online
communities, and better share information professionally. Farkas will
define social software, describe its characteristics, and highlight libraries
that are using social software in innovative ways.
Conclusion: The Eye of the Storm
With numerous technical and social changes affecting the way we think
and approach our work, we need to develop adaptive strategies for the
future. In this final session, James Hilton will reflect on the earlier
presentations and discuss their implications for a future characterized
by change and disruption.
Distributed Learning, the Generations and Reactive
Behavior Patterns: Implications for learning in the Digital Age
This presentation will explore the implications of generational perspectives
in distributed learning environments and the ability of students to gather
use and evaluate information in a era of digital, mobile and personal
technologies. In addition, this session considers student learning preferences
by examining reactive behavior patterns in the instructional setting.
Findings from a decade of research at the University of Central Florida
will demonstrate differences in how students from various generational
cohorts and learning styles react to their educational setting. Finally,
the session presents the characteristics if excellent instructors form
the student perspective.
Entering the Interaction Age: Reshaping Innovation
Workpractices in a New Era
The focus of "Information Age" technologies was on digital content
delivery; in the emerging "Interaction Age," information is
more malleable, and individuals use a growing spectrum of new technologies
help them interact with content and each other. Innovative workspaces
today are becoming augmented-reality environments where real and digital
worlds intersect, where technology needs to fit comfortably with the collaboration
patterns found in dynamic co-creation, while also inspiring advanced new
workpractices. Encouraging innovation in this context requires environments
that support technology-mediated interactions while preserving the richness
of non-mediated activities. Addressing this need, many computing technologies
that were once considered futuristic are now available in product form
and are being successfully deployed in a variety of contexts. This presentation
will discuss important trends framing the Interaction Age, show how new
forms of interactive workspaces are being enabled by current technologies,
and discuss the information handling implications that are emerging as
a result.
Harnessing the Principles of Disruptive Innovation
to Thrive in a Changing Environment
The challenge of innovating in ways that will resonate with clients and
customers, and doing so consistently and predictably, is one that many
organizations face. Innovation is often regarded as a trial and error
process with inherent unpredictability. In reality, there are patterns
of innovation success and failure that can be identified in business history,
and underlying these patterns are principles that organizations can apply
to innovate more effectively. One particularly important pattern is that
of "disruptive innovations," which tend to transform whole industries
and create both enormous opportunities and risks for incumbent players.
This session will provide a tutorial on disruptive innovation and provide
practical guidance on how to apply the underlying principles to understand
changes occurring in the business and technology landscape. It will also
focus on specific techniques organizations can use to develop deep insight
into their own customer and client needs and on how to use this insight
to drive the development of breakthrough new products and services.
Information Visualization and Digital Libraries
Understanding the evolution of scientific and technological knowledge
at a strategic level is a key challenge. This talk will address this issue
from several interrelated perspectives, including information visualization,
information integration, and digital libraries. Examples will include
trends in research on terrorism and how these trends can be visualized
in CiteSpace (Chen) and SearchGraph (Collins).
Innovate or Perish: Information Science at
a Cross Roads
There is now a critical mass of information to support urgently needed
changes in the way academic and research libraries adapt to the constantly
evolving requirements of their customers. We have the choice and opportunities
to survive and thrive in this new environment or to become irrelevant.
What choices will we make, who will we partner with, and how will we ensure
customer participation in developing services? The AISTI mini-conference
is at the forefront of bringing options and choices to participants.
The Open Archives Initiative's Object Re-Use and
Exchange Effort
This project (OAI-ORE) is a two-year effort funded by the Andrew W. Mellon
Foundation to define and specify an interoperability fabric that promotes
reuse and exchange of compound digital objects. The target application
area of this fabric is scholarly communication, in which the products
are increasingly data-oriented, multi-format compound resources, and where
the open access movement has led to increased online availability of these
products. A core goal of the effort is to work towards interoperability
specifications that are fully in sync with the Web Architecture. The work
of OAI-ORE is mainly undertaken by an international technical committee
(TC) and a project-focused liaison group (LG). The presentation will provide
up-to-date information on the status of OAI-ORE work and will also outline
planned experimental frameworks that the OAI-ORE will lead starting in
third quarter 2007.
The Science of Influence
How conscious are you in your communication with others? Do people understand
you immediately, or are you unsure if they "got it" even after
you've explained it to them? Join renowned speaker and author Matthew
Ferry for an illuminating experience that will transform your ability
to connect with people, be heard, and to communicate powerfully like never
before. Simply being exposed to these concepts will have you transcend
resistance as you learn the specific actions that have people FEEL accepted,
and therefore open and available to you. This event will start with an
inspiring discussion about the difference you make, and how to share that
with people so they are left inspired. Simply speaking from this new context
will give you the skills to create an immediate rapport with anybody at
any time (even your spouse or kids!).
The Science of Influence Workshop
Matthew Ferry will lead this interactive workshop in which you will practice
the exact steps to immediately create agreement with others. The more
you embrace these techniques, the more you will simply be inspiring to
others, and the faster others will be naturally drawn in to support and
be connected with you. Spending time with Matthew Ferry will immediately
transform your way of speaking, relating to others and enhancing both
personal and professional relationships.
Service-Oriented Science: Challenges and Opportunities
for Information Professionals
Science and engineering fields are experiencing a multi-decade transformative
revolution. The "cyberinfrastructure" concept has recently begun
integrating technological elements with the social components that are
needed to deepen their reach. The Globus Alliance, has been a first-hand
participant in many science and engineering activities that exemplify
this transformation. Now, we can see the next step of the transformation:
service-oriented science, where the products of science and engineering
expand from static artifacts (papers, data) to include more dynamic results
(online models, designs, instruments). Already, some scientists and engineers
are "publishing" their computational models and engineering
designs as online services, with standard interfaces that allow peers
to interact with, evaluate, and incorporate these models into their own
workflow. In this presentation Lee Limming will share experiences from
his group's work with leading-edge cyberinfrastructure communities and
offer glimpses of the expanding opportunities for information professionals
in these kinds of communities.
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